CommonEvent 1002
Name = "会話：バニースライム娘"

  999([1002])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I love carrots since I'm a rabbit!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bunny Slime>Hop hop...\nI'm not a liar..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I'm different from the other slimes around here.\nI actually graduated from Slime School!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>The tower on the north of this continent is a den of slugs? What are they talking about?"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I want some carrots!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Hoppity Hop♪ Purupuru♪\nWatch my bunny ears jiggle!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I want to have soft fur! ♪"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I looove carrots! ♪\nBunnnny Girl! ♪"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I'm a beast-type slime...\nWait no, I'm just a regular beast monster."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
    ShowText(["\\n<Bunny Slime>...I, I'm serious! You have to believe me!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I steal carrots from the other slimes' fields♪\nI have to do it at night so they don't find out it's me♪"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Hop hop!"])
    ShowText([""])
    ShowChoices([["Hop hop!", "......"], 0])
    When([0, "うさうさー！"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Hop hop hop!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "……………………"])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunny Slime>No greeting? What a lame human..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>You don't think I'm just a slime with long ears, do you? I'm a rabbit in every respect, right?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["You're just a long-eared slime", "You're a rabbit"], 0])
    When([0, "耳が長いだけのスライムだ"])
      ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
      ShowText(["\\n<Bunny Slime>I'm a rabbit! I'm a carrot-loving bunny girl!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "うさぎだ"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Hop hop! ♪\nThat's exactly right! ♪"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I'm Queen Erubetie's trusted lieutenant and the next Slime Queen!"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Cool!", "Not likely"], 0])
    When([0, "すごい！"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Ehehehe...♪"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "嘘だ"])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunny Slime>I'm not lying...\nI'm not..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
      ShowText(["\\n<Bunny Slime>*Cry*...."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>See how pink my body is?\nThat's from the flesh and blood of all the people I've eaten."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Scary!", "Not likely"], 0])
    When([0, "こわい！"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Eheheh, I'm going to eat you too!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "嘘だ"])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunny Slime>I'm not lying...\nI'm not..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
      ShowText(["\\n<Bunny Slime>*Cry*...."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>I grow fluffy white fur in the winter, you know. That's because I'm a rabbit♪"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Sounds warm", "Not likely"], 0])
    When([0, "あたたかそう"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Eehehe, it is♪\nOnly in winter though, only in winter..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "嘘だ"])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunny Slime>I'm not lying...\nI'm not..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
      ShowText(["\\n<Bunny Slime>*Cry*...."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 310])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Hey, can I have a carrot?"])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 310, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[310]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bunny Slime>Yay! *Munch* *munch* *munch*"])
        ShowText([""])
        ChangeItems([310, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
        ShowText(["\\n<Bunny Slime>I love carrots though..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([9, 400, false])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Slime>Hey, can I borrow a club?\nI'm going to beat up those carrot-eating slugs."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 1, 400, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\iw[400]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bunny Slime>Ehehe...\nThose slug girls won't know what hit 'em..."])
        ShowText([""])
        ShowText([""])
        ChangeWeapons([400, 1, 0, 1, false])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
        ShowText(["\\n<Bunny Slime>Oh well, I guess I'll just use a log..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Hey, can I have some money?\nI want to buy carrots in the village."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([7, 9, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 9G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bunny Slime>Yay, I'm so happy!"])
        ShowText([""])
        ChangeGold([1, 0, 9])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
        ShowText(["\\n<Bunny Slime>Awww..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunny Slime>...Well, I wanted to, but you don't have any money."])
      ShowText([""])
      Empty([])

    Else([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Humans get hurt real easy, don't you?\nHere, have an herb! ♪"])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([1, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bunny Slime gave you an \\ii[1]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Have some Soft Jelly! ♪\nPuru puru puru! ♪"])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([160, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bunny Slime gave you some \\ii[160]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>You're my friend so have some money! ♪"])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 15])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bunny Slime gave you 15G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
